2D physics with the LowLevelPhysics2D API
Create and control a 2D physics scene using the LowLevelPhysics2D API.
Read time 1 minuteLast updated 8 days ago
Create and control a 2D physics scene in a C# script using the API.
LowLevelPhysics2DTopic | Description |
|---|---|
| Get started with the LowLevelPhysics2D API | Learn about the |
| Creating a scene with the LowLevelPhysics2D API | Create and debug a scene that uses 2D physics. |
| Configuring LowLevelPhysics2D API scenes | Configure 2D physics objects and global settings, and attach custom data to physics objects. |
| Collisions and interactions in the LowLevelPhysics2D API | Enable and detect collisions between 2D physics objects, and cast rays to check for intersections. |
| Run 2D physics in 3D space using the LowLevelPhysics2D API | Create a 2D physics world at any angle in 3D space, instead of the traditional x, y plane that faces the camera. |
| Optimize the LowLevelPhysics2D API | To improve the performance of 2D physics, run the simulation and your own code on multiple threads. |
| Reference for the LowLevelPhysics2D API | Explore the properties and settings you can use to configure the global settings of the |
Additional resources
- PhysicsCore2D repository on GitHub