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Unity Engine


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Unity Engine


Project Settings reference

Manage project-specific settings that control how your application builds, renders, and behaves.
Read time 2 minutesLast updated a day ago

Use the Project Settings window to define settings for your project. To open the Project Settings window, from the main menu, select Edit > Project Settings.

Topic

Description

Use the Project Settings windowLearn about the Project Settings window and how to find settings in the Project Settings window.
Adaptive Performance project settings referenceView and edit the settings to enable Adaptive Performance and configure providers for each platform you support.
Audio project settings referenceControl the maximum volume of all sounds playing in the scene.
Editor project settings referenceApply global settings for working in the Unity Editor.
Graphics project settings referenceApply global settings for graphics.
Package Manager project settings referenceManage your scoped registries and change the advanced settings for your current project.
Physics project settings referenceLearn about Physics settings.
Physics 2D project settings referenceLearn about Physics 2D settings.
Player project settings referenceManage settings that determine how Unity builds and displays your final application.
Preset Manager project settings referenceManage custom Presets that you create to specify default properties for when you add a component to a GameObject or a new asset to your project.
Quality project settings referenceSet the level of graphical quality for the Editor to render.
Scene Template project settings referenceLearn about Scene Template settings.
Script Execution Order project settings referenceUse the Script Execution Order settings to specify the relative order that Unity invokes the event functions of different MonoBehaviour classes.
Services project settings referenceManage your Unity project's services.
Diagnostics project settings referenceManage collection of diagnostic data for your project.
Tags and Layers project settings referenceDefine the tags and layers that you use in your project.
Time project settings referenceControl the time settings for your project.
UI Toolkit project settings referenceSettings for UI Toolkit.
Version Control project settings referenceSettings for version control in Unity.

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