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Unity Engine

Unity Engine

CameraEvent and LightEvent events order reference for the Built-In Render Pipeline

Explore the camera and light events you can use to schedule rendering commands at a specific time.
Read time 2 minutesLast updated a month ago

CameraEvent

The order of execution for CameraEvents depends on the rendering path that your Project uses.

Deferred rendering path

Forward rendering path

LightEvent order of execution

During the "render shadows" stage above, for each shadow-casting Light, Unity performs these steps: