SetSkinnedMeshRenderer
Sets the value of a named Skinned Mesh Renderer property.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Method
- Namespace: UnityEngine.VFX
- Assembly: UnityEngine.VFXModule
SetSkinnedMeshRenderer(int, SkinnedMeshRenderer)
Sets the value of a named Skinned Mesh Renderer property.
public void SetSkinnedMeshRenderer(int nameID, SkinnedMeshRenderer m)
Parameters
The ID of the property. This is the same ID that Shader.PropertyToID returns.
The new Skinned Mesh Renderer value.
Remarks
Automatically changes overridden state for this property to true.
SetSkinnedMeshRenderer(string, SkinnedMeshRenderer)
Sets the value of a named Skinned Mesh Renderer property.
public void SetSkinnedMeshRenderer(string name, SkinnedMeshRenderer m)
Parameters
Remarks
Automatically changes overridden state for this property to true.