CanApply()
Determines if the modifications to import settings can be applied.
Read time 1 minuteLast updated 19 days ago
Definition
- Type: Method
- Namespace: UnityEditor.AssetImporters
- Assembly: UnityEditor
protected virtual bool CanApply()
Returns
Type | Description |
|---|---|
| bool | Returns true if the edited import settings do not contain errors and can be applied. Otherwise returns false. |