ApplyRevertGUI()
Add's the 'Apply' and 'Revert' buttons to the editor.
Read time 1 minuteLast updated 21 days ago
Definition
- Type: Method
- Namespace: UnityEditor.AssetImporters
- Assembly: UnityEditor
protected void ApplyRevertGUI()
Remarks
To be called from the OnInstpectorGUI event handler method as this is where the Apply/Revert buttons are placed on editor. This method may not be overridden but custom behaviour can be injected by re-implementing OnApplyRevertGUI event handler method.
Examples
using UnityEngine;using UnityEditor;using UnityEditor.AssetImporters;public class ExampleScript : ScriptedImporterEditor{ public override void OnInspectorGUI() { serializedObject.Update(); // Draw custom GUI serializedObject.ApplyModifiedProperties(); ApplyRevertGUI(); }}