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ApplyRevertGUI()

Add's the 'Apply' and 'Revert' buttons to the editor.
Read time 1 minuteLast updated 21 days ago

Definition

protected void ApplyRevertGUI()

Remarks

To be called from the OnInstpectorGUI event handler method as this is where the Apply/Revert buttons are placed on editor. This method may not be overridden but custom behaviour can be injected by re-implementing OnApplyRevertGUI event handler method.

Examples

using UnityEngine;using UnityEditor;using UnityEditor.AssetImporters;public class ExampleScript : ScriptedImporterEditor{ public override void OnInspectorGUI() { serializedObject.Update(); // Draw custom GUI serializedObject.ApplyModifiedProperties(); ApplyRevertGUI(); }}