Android でのリワード広告の実装
広告を視聴したユーザーに報酬を与えると、ユーザーエンゲージメントが向上し、収益の増加につながります。例えば、ユーザーに与える報酬には、ゲーム内通貨、消耗品、追加のライフ、経験値の倍増などがあります。リワード広告を効果的にデザインする方法の詳細については、収益化戦略 ガイドを参照してください。
動画広告を最後まで視聴したユーザーに報酬を与えるには、IUnityAdsShowListener.onUnityAdsShowComplete
リスナーコールバックメソッドの UnityAdsShowCompletionState
の結果を使用して、ユーザーが広告の視聴を完了し、報酬を受け取る資格を得ているかどうかを確認します。
動画リワードの例
import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import androidx.appcompat.app.AppCompatActivity;
import com.unity3d.ads.IUnityAdsLoadListener;
import com.unity3d.ads.IUnityAdsShowListener;
import com.unity3d.ads.UnityAdsShowOptions;
import com.unity3d.ads.example.R;
import com.unity3d.ads.IUnityAdsInitializationListener;
import com.unity3d.ads.UnityAds;
public class ShowRewardedAd extends AppCompatActivity implements IUnityAdsInitializationListener {
private String unityGameID = "1234567";
private Boolean testMode = true;
private String adUnitId = "rewardedVideo";
private IUnityAdsLoadListener loadListener = new IUnityAdsLoadListener() {
@Override
public void onUnityAdsAdLoaded(String placementId) {
UnityAds.show((Activity)getApplicationContext(), adUnitId, new UnityAdsShowOptions(), showListener);
}
@Override
public void onUnityAdsFailedToLoad(String placementId, UnityAds.UnityAdsLoadError error, String message) {
Log.e("UnityAdsExample", "Unity Ads failed to load ad for " + placementId + " with error: [" + error + "] " + message);
}
};
private IUnityAdsShowListener showListener = new IUnityAdsShowListener() {
@Override
public void onUnityAdsShowFailure(String placementId, UnityAds.UnityAdsShowError error, String message) {
Log.e("UnityAdsExample", "Unity Ads failed to show ad for " + placementId + " with error: [" + error + "] " + message);
}
@Override
public void onUnityAdsShowStart(String placementId) {
Log.v("UnityAdsExample", "onUnityAdsShowStart: " + placementId);
}
@Override
public void onUnityAdsShowClick(String placementId) {
Log.v("UnityAdsExample", "onUnityAdsShowClick: " + placementId);
}
@Override
public void onUnityAdsShowComplete(String placementId, UnityAds.UnityAdsShowCompletionState state) {
Log.v("UnityAdsExample", "onUnityAdsShowComplete: " + placementId);
if (state.equals(UnityAds.UnityAdsShowCompletionState.COMPLETED)) {
// Reward the user for watching the ad to completion
} else {
// Do not reward the user for skipping the ad
}
}
};
@Override
protected void onCreate (Bundle savedInstanceState) {
super.onCreate (savedInstanceState);
setContentView (R.layout.activity_main);
// Initialize the SDK:
UnityAds.initialize(getApplicationContext(), unityGameID, testMode, this);
}
@Override
public void onInitializationComplete() {
DisplayRewardedAd();
}
@Override
public void onInitializationFailed(UnityAds.UnityAdsInitializationError error, String message) {
Log.e("UnityAdsExample", "Unity Ads initialization failed with error: [" + error + "] " + message);
}
// Implement a function to load a rewarded ad. The ad will start to show after the ad has been loaded.
public void DisplayRewardedAd () {
UnityAds.load(adUnitId, loadListener);
}
}
動画リワード広告ボタン
動画リワード広告では、プレイヤーが広告の視聴を選択できるボタンを実装するのが一般的です。リワード広告ボタンを作成するには、以下のコード例を使用します。この広告ボタンを押すと、広告が初めてロードされたときに限り、広告が表示されます。ボタンの設定については、ボタン に関する Android 開発者向けドキュメントを参照してください。
ボタンを実装したら、以下のコードを使用してスクリプトを追加します。showAdButton
はビューで設定されたボタンを示します。
import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import android.view.View;
import android.widget.Button;
import androidx.appcompat.app.AppCompatActivity;
import com.unity3d.ads.IUnityAdsLoadListener;
import com.unity3d.ads.IUnityAdsShowListener;
import com.unity3d.ads.UnityAdsShowOptions;
import com.unity3d.ads.example.R;
import com.unity3d.ads.IUnityAdsInitializationListener;
import com.unity3d.ads.UnityAds;
public class RewardedAdButton extends AppCompatActivity implements IUnityAdsInitializationListener {
private String unityGameID = "1234567";
private Boolean testMode = true;
private String adUnitId = "rewardedVideo";
private Button rewardedButton;
private IUnityAdsLoadListener loadListener = new IUnityAdsLoadListener() {
@Override
public void onUnityAdsAdLoaded(String placementId) {
UnityAds.show((Activity)getApplicationContext(), adUnitId, new UnityAdsShowOptions(), showListener);
}
@Override
public void onUnityAdsFailedToLoad(String placementId, UnityAds.UnityAdsLoadError error, String message) {
Log.e("UnityAdsExample", "Unity Ads failed to load ad for " + placementId + " with error: [" + error + "] " + message);
}
};
private IUnityAdsShowListener showListener = new IUnityAdsShowListener() {
@Override
public void onUnityAdsShowFailure(String placementId, UnityAds.UnityAdsShowError error, String message) {
Log.e("UnityAdsExample", "Unity Ads failed to show ad for " + placementId + " with error: [" + error + "] " + message);
// Re-enable the button if the user should be allowed to watch another rewarded ad
rewardedButton.setEnabled(true);
}
@Override
public void onUnityAdsShowStart(String placementId) {
Log.v("UnityAdsExample", "onUnityAdsShowStart: " + placementId);
}
@Override
public void onUnityAdsShowClick(String placementId) {
Log.v("UnityAdsExample", "onUnityAdsShowClick: " + placementId);
}
@Override
public void onUnityAdsShowComplete(String placementId, UnityAds.UnityAdsShowCompletionState state) {
Log.v("UnityAdsExample", "onUnityAdsShowComplete: " + placementId);
if (state.equals(UnityAds.UnityAdsShowCompletionState.COMPLETED)) {
// Reward the user for watching the ad to completion
} else {
// Do not reward the user for skipping the ad
}
// Re-enable the button if the user should be allowed to watch another rewarded ad
rewardedButton.setEnabled(true);
}
};
@Override
protected void onCreate (Bundle savedInstanceState) {
super.onCreate (savedInstanceState);
setContentView (R.layout.activity_main);
// Initialize the SDK:
UnityAds.initialize(getApplicationContext(), unityGameID, testMode, this);
// Find the button in the view hierarchy and set its click function to load ads:
rewardedButton = findViewById (R.id.showAdButton);
rewardedButton.setOnClickListener (new View.OnClickListener () {
@Override
public void onClick (View v) {
DisplayRewardedAd ();
rewardedButton.setEnabled(false);
}
});
}
@Override
public void onInitializationComplete() {
rewardedButton.setEnabled(true);
}
@Override
public void onInitializationFailed(UnityAds.UnityAdsInitializationError error, String message) {
Log.e("UnityAdsExample", "Unity Ads initialization failed with error: [" + error + "] " + message);
}
// Implement a function to load an rewarded ad. The ad will start to show after the ad has been loaded.
public void DisplayRewardedAd () {
UnityAds.load(adUnitId, loadListener);
}
}
次のステップ: Android でのバナー広告の実装 に関するドキュメントを参照します。