Configure Singular data-sharing

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To run optimized ad campaigns with Singular as your MMP, ensure that you enable Singular to send post-install event data to Unity.

For the most up-to-date Singular data-sharing information, consult the Singular Help Center.

Refer to the following instructions to configure your data-sharing settings and postbacks in the Singular dashboard:

Prerequisites

To set up Singular to send post-install data to Unity, ensure you meet the following prerequisites:

Configure postbacks in the Singular integration setup

Configuring data-sharing settings is part of the Singular integration process. Do the following in the Singular integration to send post-install event data to Unity:

  1. In the Unity Ads Configuration settings, ensure you’ve entered your Unity Game ID in the Unity Ads Game ID field.

    Note: You can locate your Game ID at the top of the Campaigns page for your selected app in the User Acquisition dashboard.

  2. Go to the Event postbacks section of the settings.

  3. Use the Send in-app events to Unity Ads dropdown to choose whether to pass data from all your app’s installs (including unattributed) or just those attributed to Unity.

  4. Selecting Send this partner postbacks about all in-app events from the. Selecting this setting allows Unity’s models to learn from your purchase events across all networks.

  5. Choose which post-install event postbacks to send to Unity by selecting the plus icon (+) to add events to the Event postbacks list. You can sent the following event types to Unity:

    Event typeAssociated campaignsNotes
    session
    ad revenueEnsure that you use the Event Name __ADMON_ USER_LEVEL_REVENUE__ for ad revenue postbacks.
    purchase
  6. Ensure that you configure your postbacks with the following names and revenue settings:

    In-app (SDK) event nameEvent nameSend revenue
    __SESSION__sessionYes
    __iap__ or custom_purchase_event_namepurchaseYes
    __ADMON_USER_LEVEL_REVENUE__ad revenueYes
  7. Select Save to keep your settings.