Upload Unity Editor assets to Asset Manager in Unity Cloud

How to upload assets to Asset Manager in Unity Cloud from the Unity Editor.

Read time 3 minutes
Last updated 2 months ago

The Asset Manager for Unity package enables you to upload assets to Asset Manager in Unity Cloud. You can use this feature to:

  • Upload all related asset files and their dependencies to preserve the assets’ data integrity.
  • Share and reuse your game ready assets between different Unity projects and team members. This helps you reduce the cost of asset creation for your project and get the maximum value for an asset.
  • Easily manage asset dependencies between Unity editor and Unity Cloud.

Upload Unity Editor assets to Asset Manager in Unity Cloud

To upload your project assets from the Unity Editor to Asset Manager, follow these steps:

  • Open the Unity Editor.
  • Go to the Project window, select one or more assets you want to upload.
  • Right-click and select Upload to Asset Manager. The Asset Manager for Unity window opens. The Upload to Asset Manager section displays your selected assets.
  • Go to the bottom left corner of the Asset Manager for Unity window. Select the Unity Cloud project you want to upload the assets to from the dropdown list.
  • You can also select the cloud collection you want to upload your asset to. This is optional.
  • Select one of the following upload modes:
    • Ignore already uploaded assets: Skip assets already uploaded to Asset Manager in Unity Cloud.
    • Override existing assets: Replace the existing assets with updated versions.
    • Duplicate existing assets: Create copies of the assets in Asset Manager in Unity Cloud.
  • To upload assets and their dependencies, do one of the following:
    • To upload a selected asset and its dependencies into a single asset, enable the Embed dependencies checkbox.
    • To upload a selected asset and its dependencies as separate cloud assets, disable the Embed dependencies checkbox.
  • Select Upload as cloud assets.