Asset metadata

Understand how Unity Asset Manager uses metadata fields to make Unity Cloud Assets easier to manage, share, and discover.

Read time 3 minutes
Last updated a month ago

Unity Asset Manager uses custom metadata fields in a typing schema to make Unity Cloud Assets easier to search, discover, and filter with operators you can use in queries and automated workflow configurations.

To make it easier to keep metadata consistent across your Asset Manager Project, you can assign specific value types to each field.

Metadata types

Asset Manager supports text, Boolean, and numeric field types.

Text

Plain text that respects breaks and word wrapping.

Examples
  • Marketing Pitch
  • Custom ID
  • Brief

Boolean

Value can have one of two possible values: true or false.

Examples
  • Is rigged
  • Is animated
  • Is ready for publishing

Numeric

Value must be an integer or float number.

Examples
  • Polygon count
  • Price
  • weight (kg)
  • surface (cm2)

URL

An external URL. You can display a URL in plain text, or replace it with a display text. The URL metatdata value is displayed as a link when you inspect a Unity Cloud Asset.

Examples
  • Jira link
  • Asset store page
  • Brief link

User name

A user name associated with the valid Unity ID of a member of your Unity Cloud Organization.

Examples
  • Art director
  • Reviewed by
  • Owner

Timestamp

A date and time.

Examples
  • Release data
  • Expected delivery
  • Date of scan

Select

A customizable ordered list of options from which users can select a single value.

Examples
  • Release
  • Source of asset
  • Workflow used

Multi-select

A customizable ordered list of options from which users can select multiple values.

Examples
  • Certifications
  • Teams involved
  • Localization languages
  • Content types
  • Supported platforms