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Remote Config

Remote Config

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Remote Config
  • 概述
  • 开始使用
概念
  • Unity 中的 Remote Config
教程
  • 配置有状态受众
参考
  • Unity SDK
  • Admin REST API
  • 客户端 REST API
  • Remote Config SDK API 参考
  • Google Play 数据安全部分
  • Apple 隐私调查
  1. Remote Config 简介
  2. Write configuration

Remote Config Authoring

Author Remote Config configurations directly in the Unity Editor.
阅读时间1 分钟
最后更新于 9 个月前

This module allows users to author, modify, and deploy Remote Config files directly from the Unity Editor.
注意
Remote Config Authoring is only supported on Unity 2021.3 and above.

Deployment Window

The Deployment Window is a core feature of the Deployment package.
The purpose of the Deployment Window is to allow all services to have a single cohesive interface for Deployment needs.
The Deployment Window provides a uniform deployment interface for all services. It allows you to upload cloud assets for your respective cloud service.
For more information, consult the com.unity.services.deployment package documentation.

Create Remote Config files

Right-click the Project Window, then select
Assets > Create > Remote Config
to create a Remote Config file.
The Deployment Window automatically detects these files to be deployed at a later time.
For more information on how to create and modify Cloud Code Assets, please see the Remote Config file documentation.

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    • Deployment Window

    • Create Remote Config files


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