Load()
Loads the asset to memory.
阅读时间1 分钟最后更新于 11 天前
Definition
- Type: Method
- Namespace: UnityEditor.VersionControl
- Assembly: UnityEditor.CoreModule
public Object Load()
Returns
Type | Description |
|---|---|
| Object | The loaded asset, or null if the asset is deleted locally or is a meta file. |