文档

Unity Engine

Unity Engine

operator !=(WorldUnmanaged, WorldUnmanaged)

Whether two references point to different worlds.
阅读时间1 分钟最后更新于 19 天前

Definition

  • Type: Operator
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public static bool operator !=(WorldUnmanaged lhs, WorldUnmanaged rhs)

Parameters

The first world.

The second world.

Returns

Type

Description

boolTrue if the sequence numbers or versions differ.