operator ==(WorldUnmanaged, WorldUnmanaged)
Whether two references point to the same world.
阅读时间1 分钟最后更新于 20 天前
Definition
- Type: Operator
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public static bool operator ==(WorldUnmanaged lhs, WorldUnmanaged rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool | True if both have the same sequence number and version. |