operator !=(SystemHandle, SystemHandle)
SystemHandle instances are equal if they refer to the same system instance.
阅读时间1 分钟最后更新于 19 天前
Definition
- Type: Operator
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public static bool operator !=(SystemHandle lhs, SystemHandle rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool | True, if the SystemHandles represent different system instances. |