DeserializeWorld(ExclusiveEntityTransaction, BinaryReader, object[])
Deserializes a World object.
阅读时间1 分钟最后更新于 20 天前
Definition
- Type: Method
- Namespace: Unity.Entities.Serialization
- Assembly: UnityEngine.EntitiesModule
DeserializeWorld(ExclusiveEntityTransaction, BinaryReader, Object[])
public static void DeserializeWorld(ExclusiveEntityTransaction manager, BinaryReader reader, object[] unityObjectArray = null)
Parameters
The ExclusiveEntityTransaction object ensuring that the deserialization is atomic.
The deserialization object.
The UnityEngine.Object references that are patched in during deserialization.