CompleteDependencyBeforeRW<T>()
Completes the dependency chain required for this component to have read and write access. So it completes all write dependencies of the component to allow for reading, and it completes all read dependencies, so we can write to it.
阅读时间1 分钟最后更新于 20 天前
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public void CompleteDependencyBeforeRW<T>()