文档

Unity Engine

Unity Engine

left

Shorthand for writing Vector3(-1, 0, 0).
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static Vector3 left { get; }

Examples

using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ void Example() { transform.position += Vector3.left * Time.deltaTime; }}