Equals
Determines if the given vector is exactly equal to this vector.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
Equals(Object)
Determines if the given vector is exactly equal to this vector.
public override readonly bool Equals(object other)
Parameters
The vector to compare.
Returns
Type | Description |
|---|---|
| bool | True if the given vector is exactly equal to this vector. |
Remarks
Due to floating point inaccuracies, this might return false for vectors which are essentially (but not exactly) equal. Use the == operator to test two vectors for approximate equality.
Equals(Vector2)
Checks if the given vector is exactly equal to this vector.
public readonly bool Equals(Vector2 other)
Parameters
The vector to compare.
Returns
Type | Description |
|---|---|
| bool | True if the given vector is exactly equal to this vector. |
Equals(Vector2)
Checks if the given vector is exactly equal to this vector.
public readonly bool Equals(in Vector2 other)
Parameters
The vector to compare.
Returns
Type | Description |
|---|---|
| bool | True if the given vector is exactly equal to this vector. |