SetEditorPreviewTile(Vector3Int, TileBase)
Sets an editor preview Tile given the XYZ coordinates of a cell in the Tilemap.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public void SetEditorPreviewTile(Vector3Int position, TileBase tile)
Parameters
Position of the editor preview Tile on the Tilemap.
Remarks
The editor preview Tile is used for previewing possible additions to the Tilemap.