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Unity Engine

Unity Engine

supportedRandomWriteTargetCount

The maximum number of random write targets (UAV) that Unity supports simultaneously. (Read Only)
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static int supportedRandomWriteTargetCount { get; }

Remarks

Additional Resources: Graphics.SetRandomWriteTarget.