useFriction
Should friction be used for any contact with the surface?
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public bool useFriction { get; set; }
Remarks
When false, no friction is used from any assigned physics material. When true, any existing friction is used.