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Unity Engine

Unity Engine

operator ==(SecondarySpriteTexture, SecondarySpriteTexture)

Compares two SecondarySpriteTexture objects and returns true if they are equal.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Operator
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool operator ==(SecondarySpriteTexture lhs, SecondarySpriteTexture rhs)

Parameters

The first SecondarySpriteTexture object.

The other SecondarySpriteTexture object to be compared to.

Returns

Type

Description

bool