value
Converts a layer mask value to an integer value.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public uint value { get; set; }
Examples
using UnityEngine;using UnityEngine.Rendering;public class Example : MonoBehaviour{ // Set the rendering layer mask for MeshRenderer RenderingLayerMask mask = 1 << 10; void Start() { GetComponent<MeshRenderer>().renderingLayerMask = mask; }}