GetPoint(float)
Get a point that lies a given distance along a ray.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public readonly Vector2 GetPoint(float distance)
Parameters
Distance of the desired point along the path of the ray.
Returns
Type | Description |
|---|---|
| Vector2 |
Remarks
The distance is measured away from the ray's origin along its direction.
Additional Resources: Ray2D.origin, Ray2D.direction.