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Unity Engine

Unity Engine

interpolationPosesPerJob

Controls the minimum number of Rigidbody2D being interpolated in each simulation job.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public int interpolationPosesPerJob { get; set; }

Remarks

For an overview of these properties and advice on how to use them, see PhysicsJobOptions2D.
The following job profiler names are affected by this property:
• Physics2D.StoreInterpolationPosesJob
• Physics2D.InterpolationPosesJob.