SetLayerCollisionMask(int, int)
Set the collision layer mask that indicates which layer(s) the specified layer can collide with.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public static void SetLayerCollisionMask(int layer, int layerMask)
Parameters
Remarks
Additional Resources: Physics2D.GetLayerCollisionMask, Physics2D.IgnoreLayerCollision