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Unity Engine

Unity Engine

applyActiveColorSpace

Set whether colors will be converted appropriately before being passed to the GPU when using Linear Rendering.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public bool applyActiveColorSpace { get; set; }