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Unity Engine

Unity Engine

GetSafeCollisionEventSize(ParticleSystem)

Safe array size for use with ParticlePhysicsExtensions.GetCollisionEvents.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public static int GetSafeCollisionEventSize(this ParticleSystem ps)

Parameters

Returns

Type

Description

int

Remarks

This is guaranteed to be large enough to use with ParticlePhysicsExtensions.GetCollisionEvents for the current frame. GetCollisionEvents may return fewer elements for some GameObjects though.