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Unity Engine

Unity Engine

OnDrawGizmosSelected()

Implement OnDrawGizmosSelected to draw a gizmo if the object is selected.
阅读时间1 分钟最后更新于 1 个月前

Definition

public void OnDrawGizmosSelected()

Remarks

Gizmos are drawn only when the object is selected. Gizmos are not pickable. This is used to ease setup. For example an explosion script could draw a sphere showing the explosion radius.
using UnityEngine;public class GizmoTest : MonoBehaviour{ public float explosionRadius = 5.0f; void OnDrawGizmosSelected() { // Display the explosion radius when selected Gizmos.color = new Color(1, 1, 0, 0.75F); Gizmos.DrawSphere(transform.position, explosionRadius); }}
Additional Resources: OnDrawGizmos.