bounceIntensity
The multiplier that defines the strength of the bounce lighting.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public float bounceIntensity { get; set; }
Remarks
0 means no bounce light (only direct lighting) will be produced. 1 is physically correct behaviour and the default. The intensity of indirect lighting scales the same with the intensity of the light. A value larger than 1 means an artificially high amount of bounce light will be emitted.