autoConfigureConnectedOrientation
Should the connectedOrientation be calculated automatically?
阅读时间1 分钟最后更新于 3 天前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public bool autoConfigureConnectedOrientation { get; set; }
Remarks
If this is enabled, then the property is recalculated from the current relative rotation of the two bodies every time the joint is created or enabled. This is the default behavior. If this is disabled, the joint frame on the connected body keeps the orientation you assign to , which stays stable across disable/enable cycles.
connectedOrientationconnectedOrientationAdditional Resources: Joint.connectedOrientation