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Unity Engine

Unity Engine

GetBoneDefaultHierarchyMass(int)

Gets the bone hierarchy mass.
阅读时间1 分钟最后更新于 25 天前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public static float GetBoneDefaultHierarchyMass(int i)

Parameters

The humanoid bone index.

Returns

Type

Description

floatThe bone hierarchy mass.

Remarks

The default bone mass is used to compute the mass center. The default bone mass is an approximation based on the weight of a human with normal proportions.