useMotor
Enables the joint's HingeJoint.motor. Disabled by default.
阅读时间1 分钟最后更新于 21 天前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public bool useMotor { get; set; }
Remarks
Enabling the motor overrides the HingeJoint.spring, given the spring was enabled. If the motor is again disabled the spring will be restored.
Additional Resources: JointMotor