文档

Unity Engine

Unity Engine

Select(GridLayout, GameObject, BoundsInt)

Select an area of a grid.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TilemapModule
public virtual void Select(GridLayout gridLayout, GameObject brushTarget, BoundsInt position)

Parameters

gridLayout

Grid used for layout.

brushTarget

Targets of paint operation. By default the currently selected GameObject.

position

Area to get selected.