Select(GridLayout, GameObject, BoundsInt)
Select an area of a grid.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.TilemapModule
public virtual void Select(GridLayout gridLayout, GameObject brushTarget, BoundsInt position)
Parameters
Grid used for layout.
Targets of paint operation. By default the currently selected GameObject.
Area to get selected.