targetCamera
Locks the CullingGroup to a specific camera.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public Camera targetCamera { get; set; }
Remarks
If targetCamera is assigned then the bounding spheres will only be culled from the perspective of that camera.