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Unity Engine

Unity Engine

minDistance

Within the Min distance the AudioSource will cease to grow louder in volume.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AudioModule
public float minDistance { get; set; }

Remarks

Outside the min distance the volume starts to attenuate.