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Unity Engine

Unity Engine

decayHFRatio

Decay HF Ratio: High-frequency to low-frequency decay time ratio. Ranges from 0.1 to 2.0. Default is 0.5.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AudioModule
public float decayHFRatio { get; set; }