numVirtualVoices
The maximum number of managed sounds in the game. Beyond this limit sounds will simply stop playing.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.AudioModule
public int numVirtualVoices
Remarks
WebGL: This setting doesn't affect WebGL because there is no limit on the number of audio channels in the WebGL platform. For an example of how to use this property, refer to AudioSettings.Reset.