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Unity Engine

Unity Engine

SetAdditionalCompilerArguments(NamedBuildTarget, string[])

Sets additional compiler arguments for a build target.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static void SetAdditionalCompilerArguments(NamedBuildTarget buildTarget, string[] additionalCompilerArguments)

Parameters


additionalCompilerArguments

An array of the additional compiler arguments.

Remarks

Additional Resources: AdditionalCompilerArguments.