Unity Engine documentationScript ReferenceUnityEditorUnityEditor.EmbreeGpuBvhPrimitiveDescriptorprimIDSpecify the primitive ID. The ID is written in leaf nodes.阅读时间1 分钟最后更新于 1 个月前Definition Type: Property Namespace: UnityEditor.Embree Assembly: UnityEditor public uint primID { readonly get; set; }