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Unity Engine

Unity Engine

GpuBvhPrimitiveDescriptor

Characteristics of a primitive used in the BVH build.
阅读时间1 分钟最后更新于 1 个月前

Definition

public struct GpuBvhPrimitiveDescriptor

Properties

Property

Description

lowerBoundLower bound of the primitive's bounding box.
primIDSpecify the primitive ID. The ID is written in leaf nodes.
upperBoundUpper bound of the primitive's bounding box.