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Unity Engine

Unity Engine

areEdgesValid

Whether CapsuleGeometry.center1 and CapsuleGeometry.center2 are far enough apart to form a valid edge.
阅读时间1 分钟最后更新于 22 天前

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public readonly bool areEdgesValid { get; }

Remarks