areEdgesValid
Whether CapsuleGeometry.center1 and CapsuleGeometry.center2 are far enough apart to form a valid edge.
阅读时间1 分钟最后更新于 22 天前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public readonly bool areEdgesValid { get; }