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Unity Engine

Unity Engine

operator *

Returns the result of a componentwise multiplication operation on two double4 vectors.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator *(double4, double4)

Returns the result of a componentwise multiplication operation on two double4 vectors.
public static double4 operator *(double4 lhs, double4 rhs)

Parameters

Left hand side double4 to use to compute componentwise multiplication.

Right hand side double4 to use to compute componentwise multiplication.

Returns

Type

Description

double4double4 result of the componentwise multiplication.

operator *(double4, double)

Returns the result of a componentwise multiplication operation on a double4 vector and a double value.
public static double4 operator *(double4 lhs, double rhs)

Parameters

Left hand side double4 to use to compute componentwise multiplication.

Right hand side double to use to compute componentwise multiplication.

Returns

Type

Description

double4double4 result of the componentwise multiplication.

operator *(double, double4)

Returns the result of a componentwise multiplication operation on a double value and a double4 vector.
public static double4 operator *(double lhs, double4 rhs)

Parameters

Left hand side double to use to compute componentwise multiplication.

Right hand side double4 to use to compute componentwise multiplication.

Returns

Type

Description

double4double4 result of the componentwise multiplication.