文档

Unity Engine

Unity Engine

PriorityHint

A hint that can be used to determine when this mesh should be processed.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
public int PriorityHint { readonly get; set; }