文档

Unity Engine

Unity Engine

Stop

Use this method to send a stop event to all Spawn systems.
阅读时间1 分钟最后更新于 1 个月前

Definition

Stop(VFXEventAttribute)

Use this method to send a stop event to all Spawn systems.
public void Stop(VFXEventAttribute eventAttribute)

Parameters

eventAttribute

Can be null or a VFXEventAttribute. To create a VFXEventAttribute, use VisualEffect.CreateVFXEventAttribute.

Remarks

Equivalent to SendEvent("OnStop").

Stop()

Use this method to send a stop event to all Spawn systems.
public void Stop()

Remarks

Equivalent to SendEvent("OnStop").