文档

Unity Engine

Unity Engine

PushDisableApiRenderers()

Prevent the immediate addition or removal of renderer scene nodes to the scene arrays. This protects against the creation of invalid indices or dangling pointers caused by changes to the scene arrays after the culling output has been computed.
阅读时间1 分钟最后更新于 1 个月前

Definition

public static void PushDisableApiRenderers()