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Unity Engine

Unity Engine

RayTracingInstanceCullingResults

A structure containing results of the culling operation performed by RayTracingAccelerationStructure.CullInstances.
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Definition

public struct RayTracingInstanceCullingResults

Remarks

Note that RayTracingAccelerationStructure.CullInstances has already added ray tracing instances to the acceleration structure based on input parameters.

Fields

Value

Description

materialsCRCAn array of Material CRC and instance id pairs generated by RayTracingAccelerationStructure.CullInstances when using RayTracingInstanceCullingFlags.ComputeMaterialsCRC flag.
transformsChangedThis property is true if a Renderer in the Scene changed its Transform during the last frame. Renderers that use Ray Tracing Mode Off are not taken into account.