文档

Unity Engine

Unity Engine

alphaTestedMaterials

The corresponding RayTracingSubMeshFlags value for alpha tested Materials.
阅读时间1 分钟最后更新于 1 个月前

Definition

public RayTracingSubMeshFlags alphaTestedMaterials

Remarks

Using RayTracingSubMeshFlags.Enabled alone will allow the GPU to execute any hit shaders where a ray-geometry hit can be reported based on an alpha test.