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Unity Engine

Unity Engine

indexStart

The first index from an index buffer that defines a ray tracing geometry.
阅读时间1 分钟最后更新于 1 个月前

Definition

public int indexStart { readonly get; set; }

Remarks

This value must be a multiple of 3 and together with RayTracingSubGeometryDesc.indexCount it must define a valid range into an index buffer.